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F1 Licenseware
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F1 Licenseware - Volume 1.iso
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089a.dms
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089a.adf
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EXAMPLE_PROGRAMS
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example10.AMOS
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example10.amosSourceCode
Wrap
AMOS Source Code
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1992-03-06
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1KB
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36 lines
'==================
Rem example10.amos
'==================
Rem display bob 1 from a loaded sprite file
Rem the usual stuff, not forgetting FLASH OFF, try it without it!
'----------------------------------------------------------------
Flash Off : Curs Off : Paper 0 : Hide : Cls 0
Rem load the sprite bank into bank 1
'-----------------------------------
Load "df0:bobs/spacecraft.abk",1
Rem use the colours from the sprite bank, try it without this line to see effect
'-------------------------------------------------------------------------------
Get Sprite Palette
Rem the meat, display BOB 1 at 10 pixels across and 100 pixels down the screen
Rem the 1 on the end is the image from the bank to display. Change it!!!
'------------------------------------------------------------------------------
Bob 1,10,100,1
Rem CLEAR the KEYboard buffer of key presses and WAIT for a KEY press
'---------------------------------------------------------------------
Clear Key : Wait Key
Rem display the contents of the memory banks
'-------------------------------------------------
List Bank